Fantasium: The First Chapter

About the game

An online RPG with a shared world: every hero you meet is another player.

Where it comes from

The game grows out of a classic MMORPG of the 2000s whose servers closed long ago. Its world, heroes and rules are carried over with care; the engine and the server are written anew.

A shared world

Towns, fields and the battlefield are the same for everyone: monsters, loot, parties, clans and wars are run by the server, not by your computer.

One account

A Fantasium account is one for both games: the same login works here and in Fantasium: Wonderlands, and one launcher installs both.

Lines of a hero

A hero starts as a novice. From level 5 one of three mentors in Alpen gives a quest; completing it sets the line — and the weapons and skills that come with it.

Warrior

Sword and shield, spear

Close combat: heavy blows, shield blocks and stuns. Holds the line and takes the hits meant for others.

Archer

Bow and ballista

Ranged combat: precise shots, volleys and arrows that slow the target. Keeps the enemy at a distance.

Mage

Magic of the elements

Fire and ice, curses and protective barriers: strikes many at once and puts enemies to sleep.

What to do in the world

Peaceful crafts and everyday adventures.
  • Quests
    Townsfolk hand out tasks: hunt monsters, gather what they drop, carry word between people. The journal keeps track, and a mark over a resident shows who is waiting for you.
  • Pets
    Hatch a pet from an egg in an incubator, feed it, level it up and evolve it. A summoned pet follows the hero and makes them stronger.
  • Crafting
    Learn recipes and create items from materials; take unneeded gear apart for parts.
  • Fishing and digging
    Cast a rod at a fishing spot and fill your fishing books, or take a shovel and dig up finds outside town.
  • Friendship
    Find a Friend: your bond grows while you play side by side and unlocks shared skills — heal each other, come to each other's call, share an experience apple.
  • Clans
    Found a clan or join one: a shared bank, clan tasks and skills, a crest and a place in the clan ranking.
  • Item upgrade
    Scrolls improve weapons and armour step by step; at the sixth step an item gains a special property.
  • Parties
    Hunt together: loot from monsters is shared among the party.
  • Shops and storage
    Merchants buy and sell, blacksmiths repair worn gear, and a warehouse keeper stores what doesn't fit in the bag.

Battles

Three armies — Light, Dark and Chaos. You choose your side once.
  • Army battles
    Three armies meet on the battlefield: capture points, bring your side the score and win the battle.
  • Glory and ranks
    Battles bring glory: it sets your rank and opens the glory shop.
  • Duels
    Challenge any hero outside town: a countdown, a marked field and a fight to a knockout — no death and no gear wear.
Light
Dark
Chaos

See it for yourself

The game is free. Download the launcher and create a hero.